.class Lcom/zuimeia/ui/lockpattern/LockNumberView$3;
.super Landroid/animation/AnimatorListenerAdapter;
.source "LockNumberView.java"


# annotations
.annotation system Ldalvik/annotation/EnclosingMethod;
    value = Lcom/zuimeia/ui/lockpattern/LockNumberView;->animateFadeOut(Lcom/zuimeia/ui/lockpattern/LockNumberView$Cell;)V
.end annotation

.annotation system Ldalvik/annotation/InnerClass;
    accessFlags = 0x0
    name = null
.end annotation


# instance fields
.field final synthetic this$0:Lcom/zuimeia/ui/lockpattern/LockNumberView;

.field final synthetic val$cell:Lcom/zuimeia/ui/lockpattern/LockNumberView$Cell;


# direct methods
.method constructor <init>(Lcom/zuimeia/ui/lockpattern/LockNumberView;Lcom/zuimeia/ui/lockpattern/LockNumberView$Cell;)V
    .registers 3
    .param p1, "this$0"    # Lcom/zuimeia/ui/lockpattern/LockNumberView;

    .prologue
    .line 939
    iput-object p1, p0, Lcom/zuimeia/ui/lockpattern/LockNumberView$3;->this$0:Lcom/zuimeia/ui/lockpattern/LockNumberView;

    iput-object p2, p0, Lcom/zuimeia/ui/lockpattern/LockNumberView$3;->val$cell:Lcom/zuimeia/ui/lockpattern/LockNumberView$Cell;

    invoke-direct {p0}, Landroid/animation/AnimatorListenerAdapter;-><init>()V

    return-void
.end method


# virtual methods
.method public onAnimationEnd(Landroid/animation/Animator;)V
    .registers 6
    .param p1, "animation"    # Landroid/animation/Animator;

    .prologue
    const/4 v3, 0x0

    const/4 v2, 0x0

    .line 947
    iget-object v0, p0, Lcom/zuimeia/ui/lockpattern/LockNumberView$3;->this$0:Lcom/zuimeia/ui/lockpattern/LockNumberView;

    # getter for: Lcom/zuimeia/ui/lockpattern/LockNumberView;->mIsTouching:Z
    invoke-static {v0}, Lcom/zuimeia/ui/lockpattern/LockNumberView;->access$100(Lcom/zuimeia/ui/lockpattern/LockNumberView;)Z

    move-result v0

    if-nez v0, :cond_36

    .line 948
    iget-object v0, p0, Lcom/zuimeia/ui/lockpattern/LockNumberView$3;->this$0:Lcom/zuimeia/ui/lockpattern/LockNumberView;

    # getter for: Lcom/zuimeia/ui/lockpattern/LockNumberView;->mPatternDrawLookup:[[Z
    invoke-static {v0}, Lcom/zuimeia/ui/lockpattern/LockNumberView;->access$200(Lcom/zuimeia/ui/lockpattern/LockNumberView;)[[Z

    move-result-object v0

    iget-object v1, p0, Lcom/zuimeia/ui/lockpattern/LockNumberView$3;->val$cell:Lcom/zuimeia/ui/lockpattern/LockNumberView$Cell;

    invoke-virtual {v1}, Lcom/zuimeia/ui/lockpattern/LockNumberView$Cell;->getRow()I

    move-result v1

    aget-object v0, v0, v1

    iget-object v1, p0, Lcom/zuimeia/ui/lockpattern/LockNumberView$3;->val$cell:Lcom/zuimeia/ui/lockpattern/LockNumberView$Cell;

    invoke-virtual {v1}, Lcom/zuimeia/ui/lockpattern/LockNumberView$Cell;->getColumn()I

    move-result v1

    aput-boolean v2, v0, v1

    .line 949
    iget-object v0, p0, Lcom/zuimeia/ui/lockpattern/LockNumberView$3;->this$0:Lcom/zuimeia/ui/lockpattern/LockNumberView;

    # getter for: Lcom/zuimeia/ui/lockpattern/LockNumberView;->mPatternFadingOutLookup:[[Z
    invoke-static {v0}, Lcom/zuimeia/ui/lockpattern/LockNumberView;->access$300(Lcom/zuimeia/ui/lockpattern/LockNumberView;)[[Z

    move-result-object v0

    iget-object v1, p0, Lcom/zuimeia/ui/lockpattern/LockNumberView$3;->val$cell:Lcom/zuimeia/ui/lockpattern/LockNumberView$Cell;

    invoke-virtual {v1}, Lcom/zuimeia/ui/lockpattern/LockNumberView$Cell;->getRow()I

    move-result v1

    aget-object v0, v0, v1

    iget-object v1, p0, Lcom/zuimeia/ui/lockpattern/LockNumberView$3;->val$cell:Lcom/zuimeia/ui/lockpattern/LockNumberView$Cell;

    invoke-virtual {v1}, Lcom/zuimeia/ui/lockpattern/LockNumberView$Cell;->getColumn()I

    move-result v1

    aput-boolean v2, v0, v1

    .line 951
    :cond_36
    iget-object v0, p0, Lcom/zuimeia/ui/lockpattern/LockNumberView$3;->val$cell:Lcom/zuimeia/ui/lockpattern/LockNumberView$Cell;

    iput-object v3, v0, Lcom/zuimeia/ui/lockpattern/LockNumberView$Cell;->animator:Landroid/animation/Animator;

    .line 952
    iget-object v0, p0, Lcom/zuimeia/ui/lockpattern/LockNumberView$3;->val$cell:Lcom/zuimeia/ui/lockpattern/LockNumberView$Cell;

    iput-object v3, v0, Lcom/zuimeia/ui/lockpattern/LockNumberView$Cell;->textTransitionAnimator:Landroid/animation/Animator;

    .line 954
    return-void
.end method

.method public onAnimationStart(Landroid/animation/Animator;)V
    .registers 2
    .param p1, "animation"    # Landroid/animation/Animator;

    .prologue
    .line 943
    return-void
.end method
